The Walking Dead: Survival Instinct


The story follows Daryl's steps, begins from the outbreak of the apocalypse and finishes right where the series first episode begins. It's a prequel if you might say. Gameplay-wise, the system supports the player to go stealthy, distract the horde and sneak past the brain eating walkers. Could be a nice thing but it fails miserably.Not polished, buggy, with boring grapics, bad sound, stupid side quests and plot, improper characters.

All the game revolves around the "get through the country, take backroad/street/highway and micromanage fuel" but nothing of these makes any difference. Any choice you might take to move between missions it's the same. Stop, use the magic compass to find what you need, go to the car, repeat. It all lasts about 5 hours and it's all bad and not-so-much fun. Keep away.

Story 6/10 Gameplay 3/10 Technical 5/10 Overall 4/10

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